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Synchronization and Synchronous

Beside the asynchronous EIA-232 (and others) there are a number of synchronous serial port standards. In fact EIA-232 includes synchronous specifications but they aren't normally implemented for serial ports on PC's. But first we'll explain what a synchronous means.

Definition of Asynchronous and Synchronous
Asynchronous (async) means "not synchronous". In practice, an async signal is what the async serial port sends and receives which is a stream of bytes with each byte framed by a start and stop bit. Synchronous (sync) is most everything else. But this doesn't explain the basic concepts.

In theory, synchronous means that bytes are sent out at a constant rate one after another in step with a clock signal tick. There is often a separate wire or channel for sending the clock signal. The clock signal might also be embedded in the transmitted bytes. Asynchronous bytes may be sent out erratically with various time intervals between bytes (like someone typing characters at a keyboard).

When a file is being sent thru the async serial port, the flow of bytes will likely be at the speed of the port (say 115.2k) which is a constant rate. This flow may frequently start and stop due to flow control. Is this sync or async? Ignoring the flow control stops, it might seem like sync since it's a steady flow. But it's not because there is no clock signal and the bytes could have been sent erratically since they are framed by start/stop bits.

Another case is where data bytes (without any start-stop bits) are put into packets with possible erratic spacing between one packet and the next. This is called sync since the bytes within each packet are transmitted synchronously.

Synchronous Communication
Did you ever wonder what all the unused pins are for on a 25-pin connector for the serial port? Most of them are for use in synchronous communication which is seldom implemented in chips for PC's. There are pins for sync timing signals as well as for a sync reverse channel. The EIA-232 spec provides for both sync and async but PC's use a UART (Universal Asynchronous Receiver/Transmitter) chip such as a 16450, 16550A, or 16650 and can't deal with sync. For sync one needs a USRT chip or the equivalent where the "S" stands for Synchronous. A USART chip supports both synchronous and asynchronous. Since sync is a niche market, a sync serial port is likely to be quite expensive.

SCC stands for "Serial Communication Controller" or "Serial Controller Chip". It's likely old terminology and since it doesn't say "sync" or "async" it might support both.

Besides the sync part of the EIA-232, there are various other EIA synchronous standards. For EIA-232, 3 pins of the connector are reserved for clock (or timing) signals. Sometimes it's a modem's task to generate some timing signals making it impossible to use synchronous communications without a synchronous modem (or without a device called a "synchronous modem eliminator" which provides the timing signals).

Although few serial ports are sync, synchronous communication does often take place over telephone lines using modems, which use V.42 error correction. This strips off the start/stop bits and puts the data bytes in packets resulting in synchronous operation over the phone line.